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Why should marketers pay attention to the adoption phase of the device they're trying to sell? Each point in the consumer device adoption cycle warrants the use of different channels and a new marketing message for a new set of consumers.
Mark your calendars!
Making B2B Marketing Work
January 19, 2006, Cambridge, Mass.
The Road Map For Email Marketing Success: An Introduction
February 9, 2006, San Francisco
For details, contact Jennifer Joseph at jjoseph@forrester.com.
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MP3 player adoption more than doubled in 2004, to 11% of US households.
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Nearly one-third of North American households make half or more of their long-distance calls from home on a mobile phone.
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North American households with broadband watch TV two hours less per week than offline households and spend an hour less per week reading newspapers.
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For more fascinating Consumer Technographics® factoids, check out The State Of Consumers And Technology: Benchmark 2005: Consumer Technographics North America.
The Consumer Device Adoption Cycle
by Ted Schadler
Nintendo Takes Gaming Global With Wi-Fi
by Paul Jackson and Charles S. Golvin
ABC/iTunes Deal Cracks Open The TV Business Model
by Jim Nail and Josh Bernoff
Sprint Arms Cable Operators With Wireless
by Charles S. Golvin
Microsoft Embraces Ad-Supported Software Services
by Charlene Li
What's happening with Europe's consumer markets?
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UK consumers have yet to warm up to paid-for content: Only 16% have purchased online media.
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Microsoft introduces its Media Center PC to the world but will receive a lukewarm European response. |
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Forrester's Quick Takes -- our opinions on current happenings in the business world -- give real-world explanations and advice on the latest business news. Our most recent QTs include hot topics like Microsoft's ad-supported software, CBS' and NBC's VOD and PPV announcements, and Cisco's acquisition of Scientific-Atlanta.
Please note: Forrester's First Look At Content's New Value (November 3, 2005) mistakenly refers to 72.5 million US households with broadband Internet access. The correct number of US households with broadband access at year-end 2004 was 31 million.
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Where Have All The Single-Function Devices Gone?
Today's cell phones can play MP3s, and the newest MP3 players can play video and view photos. PDAs roll numerous productivity and entertainment functions into one handheld device: email, calendar, voice, camera, music, and video. Consumers faced with so many technology choices are forced to ask themselves when a device crosses the line from manageable multitasker to operational overload.
The Rules Of Portable Multitasking
Device-makers interested in producing a multifunction portable device should heed the following lessons:
No. 1. Don't obfuscate the core function of the device. Learn from the mistakes of the iPod photo -- focus on your device's primary function and market additional capabilities to consumers who are already sold on the core purpose. Although the iPod retained its photo-viewing capability, the return to the simpler iPod name restores the device to its true intention: music.
No. 2. Only add functions that don't detract from the core application. Although they don't detract from voice functions, camera phones -- with their low resolution, hard-to-focus lenses, and small screens -- won't replace consumers' standalone digital cameras. But there are distinct times when consumers will opt for their camera phone: when they want to quickly share a photo with friends (26%) or when it's the only camera they have with them (37%).
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No. 3. Price multitasking devices based on primary markets. Smartphones -- those handy devices that allow consumers to combine a portable voice device with productivity functions -- appeal to a wide range of consumer segments. Audiovox's SMT 5600 might appeal to a more mainstream voice consumer who desires a richer mobile experience enabled by a familiar Windows OS. However, Palm's Treo 650 -- with its QWERTY keyboard and proprietary Palm software -- appeals to businesspeople who wish to be constantly in touch via email and SMS. These devices are priced accordingly: The SMT 5600 targets the average consumer at $150; the Treo goes for the business market, priced at $299 and up.
No. 4. Watch users carefully. In his book Democratizing Innovation, Eric von Hippel cites that depending on industry, 10% to 40% of customers modify products for their own use. Keeping a close eye on the habits of these "lead users" is critical to innovating quickly and avoiding the risk of multifunction overload. One interesting example is the iPod shuffle. After seeing that lead users of the iPod were using the shuffle feature with great regularity, Apple decided to actually strip down features to better serve these users at a lower price point. This is a great example of consumer-driven innovation -- going against the multifunction device tide -- with great success, by keeping a close eye on users.
The Future Of Portable Multitaskers
Today's trends in portable multitasking devices raise some questions for the future of CE.
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Will the BlackBerry displace the laptop? No. The BlackBerry works for short correspondence like email, but for productivity like calendar and contact management and for voice, its small size is a shortcoming that it can't overcome. Most consumers won't use a BlackBerry to read documents of any length or to play active multiplayer games like Doom. And fear of "BlackBerry thumb" will prevent anyone from composing a novel -- or even a novella -- on their addictive PDA.
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Will satellite radio and MP3 portable devices converge? Yes, they already have with Sirius Radio's S50. As soon as Apple, Dell, Creative, or Sony can strike a deal with XM and/or Sirius, music, sports, talk, and news fans everywhere will rejoice. An audio device any way you slice it, the dual MP3-satellite radio functionality appeals to comparable consumer markets, and neither function detracts from the other. This MP3-satellite radio device merger makes so much sense that we're surprised that a portable audio multitasker like this hasn't already happened.
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Will the cell phone replace the iPod? Maybe. Motorola's ROKR, Samsung's SCH-A950, and Sony Ericsson's W800i have taken strides to make phone-based audio content management and enjoyment easier for consumers. But the mobile music experience that these devices deliver still cannot compare with that of Apple's iPod. Device-makers will have to up the ante on mobile storage, software, and processing speed to get consumers to reach for their cell phones when they want to hear Eminem's Curtain Call album. And with the PC currently at the center of the consumer digital music experience, cell phones will need to operate as smoothly and seamlessly with the PC as an MP3 player -- or consumers will continue to opt for their iPods.
So while multitasking rules among today's portable devices, this trend doesn't spell the end of the well-purposed, functionally focused device. Devices that combine portable form with focused, collectively appropriate functions -- like Sony's PSP gaming and audio/video functions -- will conquer their target markets.
In the next few months, look for our research on digital photography, corporate blogging, search loyalty, mobile music, ad targeting, mobile marketing, and consumer privacy concerns, as well as Forrester Wave™ research for the enterprise marketing platform, email marketing service provider, database marketing service provider, and consumer ISP markets.
Regards,
Chris Charron
Vice President, Research Director
Devices, Media, & Marketing Research
P.S. If you'd like to suggest research for us to write or if there are data points you're looking to track down, feel free to drop me a line anytime at chrischarron@forrester.com.
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