For Customer Experience Professionals (Length: 6 pages)

April 30, 2008

Three Different Gaming Approaches That Can Enhance Online Experiences

by Bruce D. Temkin, Ross Popoff-Walker

with Steven Geller

Executive Summary (This is a document excerpt)

We examined three types of online gaming experiences: a branded microsite called Get the Glass, the online gaming community Club Penguin, and a social network with gaming elements called I'm in like with you. Customer experience professionals looking to build more desirable online experiences should explore ways of integrating one or more of these gaming approaches into their online efforts.

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Analyst: Bruce D. Temkin
Technology: Customer Experience, Interactive Marketing, Marketing & Advertising, Social Computing & Web 2.0
Industry: Consumer Media & Entertainment, Gaming, Media & Entertainment
Geography: Asia Pacific, Europe, North America

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