For Consumer Product Strategy Professionals (Length: 23 pages)
This is a Consumer Technographics document

April 13, 2006

TechPotential: Predicting Technology Success

Consumer Demand, Usability, And Execution Separate Winners And Losers

by Josh Bernoff

with Chris Charron, Sally M. Cohen, Remy Fiorentino, Tenley McHarg, Kerry Bodine


Executive Summary (This is a document excerpt)

With this report, Forrester introduces a new service called TechPotential, a proprietary tool that forecasts sales of new consumer technology products and services. We use TechPotential to estimate unit sales over the first five years of a product's existence by factoring in: 1) a sophisticated estimate of potential consumer demand; 2) an assessment of design and usability factors that drive word of mouth; and 3) a realistic evaluation of execution factors like marketing and distribution. With this tool, companies can identify winning products, avoid costly failures, and size juicy markets. Result: Budget dollars will flow away from advertising and PR and into market research and design.

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TABLE OF CONTENTS

NOTES & RESOURCES

itemWhat Makes New Technologies Fly — Or Fizzle?

itemBenefits Drive Technology Success

itemThe Three Parts Of TechPotential

itemPart 1: Consumer Demand Defines Potential

itemPart 2: Usability And Design Drive Adoption

itemTech Adoption: The Four Moments Of Truth

itemPart 3: Execution Determines Actual Sales

itemCreating The TechPotential Growth Curve

itemApplying TechPotential To Real Products

itemNetflix: A Service Exploits Rapid Market Growth

itemSlingbox: Technical Challenges Limit Growth

recommendations

itemUse TechPotential To Drive Investment Strategy

WHAT IT MEANS

itemThe Word-Of-Mouth Imperative

itemTechPotential Supercharges Innovation

itemSupplemental Material

This report is based on our experience analyzing thousands of new consumer technology products over the past 15 years. We also interviewed six venture capitalists and entrepreneurs and spoke with product development specialists at Hewlett-Packard, Microsoft, Research In Motion, Sony, and Yahoo!.

Related Research Documents

itemHP's Design Focus Will Pay Off

February 1, 2006, Trends

itemSell Digital Experiences, Not Products

December 20, 2005, Trends

itemThe Consumer Device Adoption Cycle

November 4, 2005, Trends

itemThree Rules For Consumer Technology Success

July 1, 2005, Quick Take

itemHow To Forecast Consumer Technology Adoption

October 18, 2004, Trends

itemScenario Design: A Disciplined Approach To Customer Experience

July 19, 2004, Forrester Big Idea

Find Documents In Related Categories

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Analyst: Josh Bernoff
Technology: B2B Sales & Marketing, Market Research Tools & Best Practices
Industry: Consumer Electronics, Consumer Technology
Special Feature: Models
Geography: North America

Archived Teleconference:
Supporting And Embracing Customers With Social Technologies
Original air date: Thursday, June 05, 2008

Special Features

3 Models

Manipulable market sizing or cost spreadsheets

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Ratings and Comments
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