For Technology Product Management & Marketing Professionals (Length: 14 pages)

November 19, 2008

Serious Games Uncover Serious Requirements

by TJ Keitt, Tom Grant, Ph.D.

with Ellen Daley, Chétina Muteba


Executive Summary (This is a document excerpt)

Serious gaming provides an alternate way to collect and analyze product requirements. An increasing number of companies are using serious games to inform product decisions. At the same time, a small number of serious gaming vendors have emerged, providing both training and tools. Serious games deserve serious attention. They can circumvent many of the traditional problems with product requirements, including collecting sufficient information across customers, partners, and internal stakeholders to make product decisions. Not only are the games relatively lightweight exercises, but they also use a lighter touch to resolve many debates over product decisions.

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TABLE OF CONTENTS

NOTES & RESOURCES

itemGathering And Incorporating Customer Requirements Is Difficult

itemProduct Teams Often Stumble At The Beginning Of The Development Process

itemGames Provide Ways To Overcome Space, Organizational Structure, And Engagement Issues

itemProgressive Firms Are Seeing Benefits With Games In Product Development

itemApplied Marketing Science's IDEALYST Erases Time And Space Considerations

itemEnthiosys' Buy A Feature Provides Context For Stated Needs

itemThe Current Offerings Are Just Scratching The Surface

recommendations

itemChoose Games That Align With Your Goals And Culture

itemSupplemental Material

Forrester interviewed Applied Marketing Science, Colgate-Palmolive, Enthiosys, and VeriSign.

Related Research Documents

itemIt's Time To Take Games Seriously

August 19, 2008

Find Documents In Related Categories

This document falls under the following categories. Click on a link below to find similar documents.

Analyst: TJ Keitt, Tom Grant, Ph.D.
Technology: Packaged Applications, Product Life-Cycle Management
Industry: Gaming, High-Tech, Innovation Networks, Media & Entertainment, Tech Product Management
Geography: Asia Pacific, Europe, North America

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