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For eBusiness & Channel Strategy Professionals
(Length: 16 pages)
December 3, 2008 US B2C Online Paid Content: Five-Year ForecastExperiential Games Have Currency, But TV And News Want To Be Freeby Sarah Rotman Epps, Mark Best with Carrie Johnson, Bobby Tulsiani, James L. McQuivey, Ph.D., Elizabeth Stark, Kate van Geldern Executive Summary (This is a document excerpt)Since Forrester last published its online paid content forecast in 2006, the world has radically changed. The definition of "online" has expanded. Once defined narrowly as the PC browser-accessed Web, being "online" can now take place on your commute via a mobile device, on your couch from a set-top box or gaming console, and nearly everywhere in between. The definition of "content" has changed, too. No longer mere information, content — especially content consumers are willing to pay for — has morphed into information plus experience. Content that fits this new paradigm, like video games, will be the big winner of consumers' wallet-share, while news articles, TV shows, and other forms of "old" content will increasingly rely on free-content business models: some combination of advertising, "free-mium" pricing, and marketing loss for more profitable channels. Buy Risk-FreeDownload and print PDF immediately. Price: US $499 Our Money-Back Guarantee: If you are not completely satisfied, return it for a full refund within three weeks of your online purchase. Already a Forrester Client?
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Archived Teleconference:
How Big Is The eReader Opportunity?
Original air date: Wednesday, July 15, 2009 Special Features1 Forecast Research on future technology trends or innovation
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