For Interactive Marketing Professionals (Length: 13 pages)

June 24, 2009

How To Organize Your Company For Social Computing

Brands Must Organize Using A Hub-And-Spoke Model

by Jeremiah K. Owyang

with Peter Sargent, Thomas Cummings, Emily Bowen


Executive Summary (This is a document excerpt)

The biggest challenge brands often have to overcome isn't technology but managing cultural change within the enterprise. With an ever-increasing number of brands engaging in social media marketing in recent years, companies need to not only be properly budgeted but also well organized. Once brands experiment with social activities, they must then organize from the inside out — or risk not properly staffing or responding to customers. Brands need to integrate social into their companies by developing a safe place for employees to experiment, creating a process to manage and measure these programs, and integrating social into other marketing and enterprise systems. Above all, brands must organize their companies in the hub-and-spoke model, which allows business units to be flexible with their social programs — but provides a grounded center that enables the company to act efficiently.

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TABLE OF CONTENTS

NOTES & RESOURCES

itemSocial Media Use Is Mainstream, But Brands Are Not Sophisticated

itemBrands Organize In Three Ways

itemA Distributed And Organic Groundswell Results In The "Tire"

itemAs A Reaction, Companies Centralize To Form The "Tower"

itemAfter Assembling Dedicated Resources, Brands Should Evolve To The "Hub And Spoke"

recommendations

itemBrands Must Develop A Hub-And-Spoke Model

itemSupplemental Material

Forrester interviewed three vendor and user companies: Edelman, IBM, Intel, Newell Rubbermaid, Vignette, and Wells Fargo.

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Find Documents In Related Categories

This document falls under the following categories. Click on a link below to find similar documents.

Technology: Brand Strategy, Customer Experience, Customer Experience Management, Interactive Marketing, Marketing & Advertising, Marketing Organization & Culture, Social Computing & Web 2.0
Geography: Asia Pacific, Europe, North America

Archived Teleconference:
Social Media Playtime Is Over: How Brands Must Focus In A Recession
Original air date: Tuesday, April 28, 2009
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Ratings and Comments
Rating: 9 out of 10
based on 3 ratings across all roles.
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