For Consumer Product Strategy Professionals (Length: 12 pages)

July 7, 2009

We Are All Media Companies Now

How Brands Can Benefit From The Media Meltdown

This is the second document in the "Media Meltdown" series.

by Nick Thomas

with Mark Mulligan, David Card, Erik Hood


Executive Summary (This is a document excerpt)

The media meltdown — where traditional media business models based on scarcity and control are fundamentally challenged by the new realities of digital media consumption — is creating huge problems for media companies that create and distribute content to users. Users want more and more content for free, and advertisers are struggling to engage fragmented audiences. But as we move from a distribution paradigm to a consumption paradigm, the meltdown is also creating opportunities for non-media companies — including telcos, hardware manufacturers, and FMCG brands — to increasingly use content directly to engage users. In other words, they can become media companies — and, as such, they have to embrace new ways of thinking.

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TABLE OF CONTENTS

NOTES & RESOURCES

itemThe Media Industry Is In Meltdown, And The Recession Is Accelerating This

itemBrands Can Use Content To Engage A Community

recommendations

itemBrands Must Understand What Becoming A Media Company Means

WHAT IT MEANS

itemUsers Will Redefine Our Notions Of "Media" And "Content"

Forrester surveyed 4,284 European Internet users across France, Germany, Italy, Spain, Sweden, and the UK in September 2008.

Related Research Documents

itemHow Digital Consumption Is Reinventing The Media Industry

May 1, 2009

itemHow Media Ecosystems Can Drive Content Sales

March 6, 2009

itemEuropean Online Video Strategies In An Economic Downturn

February 5, 2009

Find Documents In Related Categories

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Analyst: Nick Thomas
Technology: B2B Sales & Marketing, Brand Management, Economy, Marketing & Advertising, Recession, Technology Vendor Alliances & Partnerships, Telecommunications Services
Industry: Consumer Media & Entertainment, Consumer Packaged Goods, Consumer Portals & Search, Consumer Technology, Digital Content, Manufacturing, Media & Entertainment, Television
Geography: Asia Pacific, Europe, North America