| Research | Community | Analysts | Teleconferences | Events | Consumer Data | Business Data | Executive Programs | Consulting | About Forrester |
| Primary Analyst Photo | Document Information | Rate this Document |
|---|---|---|
![]() |
June 27, 2008 Develop Your "Design For People" Game PlanConsider The Full Range Of Options From Conservative To Aggressiveby Connie Moore with Rob Koplowitz, Norman Nicolson |
Average: 9
(2 ratings)
|
This is an excerpt
Forrester's concept of "Design For People" emphasizes the close alignment of the technology that businesspeople use with the collection of business processes they participate in and the individual's work assignments, work style, and preferences. In fact, Design For People principles place the businessperson's work activities right at the center of the Information Workplace. The businessperson's work is the organizing structure into which we plug transactions, business processes, content, unified communications, social networking, and other tools. The Design For People continuum ranges from conservative to aggressive for each of the seven tenets of the Information Workplace, and you can apply Design For People concepts at any point in the continuum based on your organization's culture and technology environment.
This is an excerpt
Price: US $499
Our Money-Back Guarantee: If you are not completely satisfied, return it for a full refund within three weeks of your online purchase.
Already a Forrester Client?
Log in to read this document.
Information & Knowledge Management, Information Workplace
Footer links (2 lists of links) |