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For Media & Entertainment Professionals

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September 2, 2005

Youth Got Game

Online Gaming, Gaming's Value, And Next-Gen Consoles Are Still A Boys' Tale

by Paul Jackson

with Ted Schadler, Sally M. Cohen, Tenley McHarg

This is an excerpt

Executive Summary

Young online consumers of either gender have a huge variety of gaming equipment and are increasingly playing games online. Our recent survey of 2,416 online consumers aged 12 to 17 reveals that young males in particular are drawn to gaming — a majority even prefers playing games to watching TV. As we approach the release of next-generation game consoles like the Xbox 360, young consumers are well informed and eager to get their hands on the new equipment.

This is an excerpt

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RESEARCH CATEGORIES

Industry

Media & Entertainment, Gaming

Geography

Asia Pacific, Europe, North America