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TJ serves Vendor Strategy professionals. His research focuses on the business of collaboration software, which includes adoption, business models, pricing, and positioning and how information workers affect the adoption and deployment of collaboration . . .
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Displaying results 1-25 of 26 results
For Technology Product Management & Marketing Professionals
by TJ Keitt, October 28, 2009
Gen Yers in the US workforce, those between the ages of 18 and 29, are a confounding phenomenon. Some employers see their self-assured, authority-wary ways as a detriment to business while others see their tech-savvy as a harbinger of a new collaborative . . .
For Vendor Strategy Professionals
by TJ Keitt, August 31, 2009
Finding collaboration and Web 2.0 technologies to facilitate collaboration between employees and partners is a top business priority. How technology enters businesses is changing as business leaders and individual workers are demanding more say in choosing . . .
For Vendor Strategy Professionals
by TJ Keitt, July 28, 2009
From the point of view of most business leaders, the utility of virtual worlds in business is not apparent. Heretofore, virtual world vendors have not done a particularly good job articulating the value because many are wrongly trying to set up their . . .
For B2B Market Research Professionals
by TJ Keitt, July 2, 2009
Web 2.0 technology's use in business is very new, making the success of these initial deployments hinge on how well IT and business leaders understand their value and create implementation plans. We have seen that the more successful deployments have . . .
For B2B Market Research Professionals
by TJ Keitt, May 19, 2009
Universal business concerns about keeping employees and partners on the same page and productive in an increasingly stratified business environment have business leaders around the world scrambling for solutions. Recognizing this need, vendors have emerged . . .
For Vendor Strategy Professionals
by TJ Keitt, April 28, 2009
The transition from IT to business technology (BT), technology populism, and the down economy are changing businesses and the collaboration vendors that serve them. The door has opened to new vendors that appeal to the less technically savvy users in . . .
For B2B Market Research Professionals
by TJ Keitt, G. Oliver Young, April 2, 2009
Firms report on their adoption and implementation of collaboration and Web 2.0 technologies.
For B2B Market Research Professionals
by TJ Keitt, March 25, 2009
Although 2009 is shaping up to be a tough year for technology vendors, the collaboration market is proving to be vibrant. The tough economy is forcing companies to restrict travel while keeping distributed teams in touch. In addition, changes in the composition . . .
For B2B Market Research Professionals
by TJ Keitt, March 11, 2009
Cisco Systems, IBM, and Microsoft all have made early investments in serious games. Whether or not these tech titans are being prudent depends on the answer to two critical questions: Are the games effective? And do players really want to play them? Forrester's . . .
For Vendor Strategy Professionals
by TJ Keitt, January 28, 2009
The down economy and an increasingly decentralized business world have created a boom market for collaboration vendors as emphasis on reduced costs has made tools like videoconferencing and collaborative workspaces appealing. But translating this short-term . . .
For Vendor Strategy Professionals
by TJ Keitt, January 26, 2009
Forrester has gone from fielding virtually no inquiries about virtual worlds prior to 2007 to fielding 91 by the end of 2008. As they do with any other nascent technology, IT decision-makers and marketers within companies are just trying to figure out . . .
For Technology Product Management & Marketing Professionals
by TJ Keitt, Tom Grant, Ph.D., November 19, 2008
Serious gaming provides an alternate way to collect and analyze product requirements. An increasing number of companies are using serious games to inform product decisions. At the same time, a small number of serious gaming vendors have emerged, providing . . .
For B2B Market Research Professionals
by TJ Keitt, Brad Bortner, November 10, 2008
It is often difficult for market intelligence entities to gain strategic importance. IBM's market intelligence group is achieving this goal with a focus on delivering actionable insight that drives business decisions. To accommodate this, the market intelligence . . .
For B2B Market Research Professionals
by Michele Pelino, TJ Keitt, November 4, 2008
According to a recent Forrester survey, 53% of North American and European SMB IT decision-makers are prioritizing mobility support-tracking, which slightly lags behind the percentage of enterprises that view this as a priority. Increasingly, this type . . .
For Vendor Strategy Professionals
by TJ Keitt, Henry Dewing, October 31, 2008
Virtual worlds have consistently struggled to demonstrate their relevance to business leaders. Problems with the stability of the technology, lack of compelling case studies, and failure to integrate other business tools have all served to exacerbate . . .
For B2B Market Research Professionals
by TJ Keitt, Brad Bortner, October 17, 2008
The challenge of managing numerous research requests with a small staff is one that affects many market research organizations. Verizon's repository of secondary research, managed by the Verizon Information Research Network (VIRN), has adopted a robust . . .
For B2B Market Research Professionals
by TJ Keitt, Brad Bortner, October 8, 2008
Becoming a strategic player within the company is a problem that plagues many business-to-business (B2B) market researchers. Computer Sciences Corporation's (CSC's) ResearchNetwork is a group that has successfully made the transition from tactical entity . . .
For Vendor Strategy Professionals
by TJ Keitt, Paul Jackson, August 19, 2008
Serious gaming, or the use of games and gaming dynamics for non-entertainment purposes, is poised to take off thanks to the rise of Technology Populism, the greening of IT, and the emergence of the Millennials. Opportunity comes from many sectors, but . . .
For Vendor Strategy Professionals
by Henry Dewing, TJ Keitt, August 12, 2008
The telecom managed services market is full of activity, with 88% of North American and European firms reporting that they have purchased some type of managed telecom service. Despite the heat in the market, both vendors and buyers are struggling to get . . .
For Technology Product Management & Marketing Professionals
by Michele Pelino, TJ Keitt, July 17, 2008
The enterprise mobility arena is heating up as companies are implementing various mobile networks, supporting multiple mobile devices, and deploying a wide range of information- and task-oriented applications. Purchasing decision-makers for these enterprise . . .
For Consumer Market Research Professionals
by TJ Keitt, Ellen Daley, May 16, 2008
Ensuring that high-cost market research maximizes return on investment is hard to do. A simple way to start tracking ROI is to make certain that key stakeholders at least read the research or, even better, act on it — for example, a sales manager using . . .
For Vendor Strategy Professionals
by Eric G. Brown, TJ Keitt, April 8, 2008
Emerging and high-growth product categories present exciting opportunities for firms as they put their bets on which markets will reap the biggest return for them. Forrester's market sizings and forecasts help navigate the unknown landscape of these new . . .
For B2B Market Research Professionals
The Global Mobile Application Landscapeby Michele Pelino, TJ Keitt, April 7, 2008
Mobile line-of-business applications — such as field service and healthcare apps — are the next wave of mobile applications. While deployment of these apps is further along in North America and Europe, Asia Pacific interest is growing. Asia Pacific firms . . .
For Consumer Market Research Professionals
by Brad Bortner, TJ Keitt, February 1, 2008
Market researchers tell us they want their rich and plentiful research data to permeate their firms — fueling strategic and tactical business decisions. Many market researchers are turning to a market research portal — a single Web interface that provides . . .
For Consumer Market Research Professionals
by Paul Jackson, TJ Keitt, January 25, 2008
Video gaming is mainstream — today, 37% of US consumers report that they play video games. These gamers are not just young men but include Baby Boomers and women. Women constitute 49% of gamers, with Younger Boomers and Older Boomers representing 19% . . .
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