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  • Enterprise Video Platforms

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The Enterprise Collaboration Playbook For 2018

Gain A Competitive Advantage Through Enterprise Collaboration

Many of today's collaboration technology initiatives fall well short of their transformational potential. But a properly executed enterprise collaboration (EC) strategy engages employees and...

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  • Report Game On: Drive Engagement With Service Management And Automation Simulations

    December 11, 2012 | Eveline Oehrlich

    Service management and automation (SMA) is a closed-loop control system that enables the design, development, maintenance, and adoption of services that support business teams in their capabilities...

  • Report Team In Trouble? Roll The Dice And Try A Serious Game

    Serious Games Let Players Try Out Radically New Strategies
    May 12, 2011 | Tom Grant, Ph.D.

    For many organizations, the first time they consider using a serious game is when they conclude that familiar methods are not up to the task. The normal rules of the game may not be enough to deal...

  • Report App Dev Teams: Consider Playing Around With Serious Games

    War Games Help Top Leaders Build Better Strategies
    April 29, 2011 | Tom Grant, Ph.D.

    An increasing number of application development teams are using serious games to make better decisions about their work. Where other new techniques, such as Agile, have helped teams work better,...

  • Report Microsoft Shows How Product Managers Can Use Serious Games

    An Empowered Report: Microsoft Uses Productivity Games To Test Windows And Office Communicator
    September 17, 2010 | TJ Keitt

    For product managers, getting workers to help test new products has always proven to be a challenge, making finding an engaging inducement for participation the Holy Grail. As a panacea, a small...

  • Report Seven Technologies Your Business Users Will Need You To Source In 2010

    March 8, 2010 | Christopher Andrews

    For many sourcing and vendor management (S&VM) professionals, 2010 is likely to be a year of transition. With the economic meltdown of the past two years receding and cost-cutting initiatives now...

  • Report Predictions 2010: What's In Store For Serious Games And B2B Virtual Worlds?

    Firms Continue To Experiment As Vendors Seek Profitable Business Models
    December 8, 2009 | TJ Keitt

    serious games and virtual worlds won't turn the corner on business adoption

  • Report War Games Help Top Leaders Build Better Strategies

    Booz Allen Hamilton Organizes War Games For Business And Government
    September 15, 2009 | Tom Grant, Ph.D.

    Booz Allen Hamilton's war-gaming practice uses highly structured, well-researched simulations to give business and government leaders more insight into strategies and their consequences. War games...

  • Report The Real Value Of Virtual Worlds

    A Guide For Hooking Business Customers And Partners With This New Technology
    July 28, 2009 | TJ Keitt

    From the point of view of most business leaders, the utility of virtual worlds in business is not apparent. Heretofore, virtual world vendors have not done a particularly good job articulating the...

  • Report Demand Insights: Serious Games Break Through

    Player Interest Points To Game-Market Opportunities
    March 11, 2009 | TJ Keitt

    Cisco Systems, IBM, and Microsoft all have made early investments in serious games. Whether or not these tech titans are being prudent depends on the answer to two critical questions: Are the games...

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