Best Practice Report

Best Practices For Gaming, Media, And Entertainment In The Cloud, 2024

Speed And Scale Drive Media And Entertainment Companies To The Cloud

August 29th, 2024
With contributors:
Tracy Woo , Merritt Maxim , Paige Ludl , Kara Hartig

Summary

Media and entertainment (M&E) organizations including gaming use cloud platforms to address their growing content production and delivery needs. However, M&E firms like other industries must approach the cloud with pragmatism and acknowledge its limitations. The scale of these demands and real-time customer impact of failure are unique to M&E; firms must pay close attention to cloud architecture, cost management, and latency. Cloud leaders in M&E organizations should read this report to optimize their cloud strategy.

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