The Good, The Bad, And The Ugly Of Office Design
Much of my research on Agile team working, developer spaces, and innovation labs is guided by my strong belief that even in the face of seemingly insurmountable problems, there are small changes within your control that you can make to just get started (whoever you are, whatever role you’re in). Part of those changes can be supported by your physical environment and cues you can control to reinforce new or different behaviors. Recently, I had the opportunity to participate in TEDxNatick to share the high-level do’s and don’ts for good workspace design. Check out the video below:
I’m also wrapping up some research, “Busting The Top Three Myths In Tech Workspace Strategy,” that uses some of these themes to debunk common misconceptions about what makes a good workspace for tech teams.